Now and then I still get a chance to update old game sheets and create new ones; here are the latest updates on the Universal Head Boardgame Summary Sheets page:
Thanks to the help of BattleLore fan Damon Usher, I’ve finally updated this sheet to include everything that has ever been released for this classic (we can call it classic now, right?) game. Unless Fantasy Flight Games actually does something with BattleLore, this should be the definitive version of this summary and reference sheet collection.
Descent has never made it to the table enough, mostly due to its incredible long playing time, which has made it somewhat of a byword for long, exhausting game sessions. But Fantasy Flight has cleverly listened to the feedback and rebooted their own franchise with Descent 2nd Edition, and the new the game is the fast-playing, fun dungeoncrawler it always wanted to be. Shame about all the work I put into those 1st edition sheets…
This B-movie haunted house romp is pretty standard fare until the ‘haunt’ kicks in, and one of 60 unique plots pits one of the players as the Traitor against the others. My rules summaries, character cards and redesigned Haunt Chart are unchanged, but my redesigned Secrets of Survival and Traitor’s Tome booklets (with the Avalon Hill-corrected text) have finally been updated with the bonus 10 plots that were released later. Remember this is all for the original version of the game, not the revised version.
A stand-alone deck-building card game set in Fantasy Flight Games’s Runebound generic fantasy universe. A slick little design with a perfect mixture of conflict and strategy that’s fast playing and fun. Version 2 of my summary and reference fixes a small error and adds the rules from the new expansion Oath and Anvil.
Lovecraftian sanity-blasting goings-on from the makers of Arkham Horror, but with more of a storytelling emphasis. Like little games of the Call of Cthulhu roleplaying game without all the time and preparation. Now updated to include the Forbidden Alchemy expansion.